Request
#
Index Word | Description |
---|
0 | Header code [0x000B0000] |
Response
#
Index Word | Description |
---|
0 | Header code |
1 | Result code |
2-13 | Output 0x30-byte structure. |
Output structure
#
Offset | Size | Description |
---|
0x0 | 0x4 | u32 status |
0x4 | 0x4 | Unknown u32. Official user-processes check for values: 0x0, 0x1, and non-zero. |
0x8 | 0x2 | u16 NetworkNodeID for this device. This is the broadcast alias when connected as a spectator. |
0xA | 0x2 | u16, changed_nodes. This is a bitmask of the nodes that changed and triggered the update. |
0xC | 0x20 | u16 nodes[16]. Array of NetworkNodeIds, the values inside this array is what’s passed to
NWMUDS:GetNodeInformation. |
0x2C | 0x1 | u8 total_nodes. |
0x2D | 0x1 | u8 max_nodes, originally from the NetworkStruct. |
0x2E | 0x2 | u16 node_bitmask. This is a bitmask of NetworkNodeIDs: bit0 for NetworkNodeID 0x1(host), bit1 for NetworkNodeID 0x2(first original client), and so on. |
Right after
initializing,
this structure is all-zero except for the status which is value 0x3.
Status values
#
Type | Description |
---|
0x3 | Not connected to any network as a host/client, or just initialized. |
0x6 | Connected to a network as a host. |
0x9 | Connected to a network as a client. |
0xA | Connected to a network as a spectator. |
0xB | For this value official user-processes use
NWMUDS:UpdateNetworkAttribute to clear attributes bitmask 0x6. |
Description
#
This is mainly used when the event handle from
NWMUDS:Initialize is signaled. This is
also used before using
NWMUDS:Bind. For
certain user-processes this may be used during NWMUDS initialization as
well.
The event is not signaled when using
NWMUDS:DestroyNetwork or
NWMUDS:DisconnectNetwork. However
the event does get signaled when creating or connecting to a network.