Request #
| Word | Description |
|---|---|
| 0 | 0x002A0204Cmd0x002AParam8Xlat4 |
| 1 | NEX Server ID |
| 2-4 | ASCII |
| 5-6 | ASCII |
| 7 | u8, Major SDK version |
| 8 | u8, Minor SDK version |
| 9 | Descriptor for process ID |
| 10 | Placeholder for process ID |
| 11 | Descriptor for copying 1 handle |
| 12 | Completion handle |
Response #
| Word | Description |
|---|---|
| 0 | 0x002A0040Cmd0x002AParam1Xlat0 |
| 1 | Result code |
Description #
Requests service locator data for game servers.
To request service locator data, the friends module sends a NASC SVCLOC-type HTTP request using the given information (see
Online Play for more details).
Once the completion handle has been signaled, the client can use FRDU:GetServiceLocatorData to retrieve the data received from the server.