Request #
| Word | Description |
|---|---|
| 0 | 0x00120042Cmd0x0012Param1Xlat2 |
| 1 | Friend key count |
| 2 | Descriptor for static buffer (id 0) |
| 3 | Pointer to input FriendKey structures |
Request Static Buffers #
Response #
| Word | Description |
|---|---|
| 0 | 0x00120042Cmd0x0012Param1Xlat2 |
| 1 | Result code |
| 2 | Descriptor for static buffer (id 0) |
| 3 | Pointer to output Friend Presence structures |
Friend Presence Structure #
| Offset | Size | Description |
|---|---|---|
| 0x0 | 0x2C | Presence Structure |
| 0x2C | 0x1 | bool, IsPresenceLoaded |
| 0x2D | 0x1 | bool, Has Sent invitation(?) Is game joinable(?) |
| 0x2E | 0x1 | bool, Found |
| 0x2F | 0x1 | padding |
Description #
Returns friend presence information for the input friend keys. For input friend keys that were not found in the friends list, a default internal placeholder friend entry will be used to populate the data, and the “found” field will be set to 0 (false).